Strength
è Based from early company, Psion an early innovator in mobile
computing, released the Organiser, world’s first handheld computer.
è First generation offered text-based information retrieval via
Wireless Application World-Wide Web.
è
Sony
Ericsson, Motorola and BenQ opted to license Symbian’s UIQ interface.
è
Symbian’s
built-for-purpose approach seemed particularly sensible.
è
Symbian
licensees manufactured 75% of the world’s mobile phones.
è
Symbian
had strong relationship with apps developers.
è
Symbian’s
apps programming interfaces clearly documented and easy to master.
è Symbian provided extensive developer support.
|
Weakness
è
As
Nokia’s largest shareholder, it is untenable for Symbian to develop a
competing UI.
è
Symbian
left brand-building entirely to licensees.
è
Symbian
let its licensees adjust the user interface.
è
Symbian’s
licensees’ branding deemphasized Symbian’s role.
è
Symbian
charged fees averaged $5 per handset.
|
Opportunity
Network
operators
è
MNOs
built and operated wireless networks and developed relationship with
subscribers.
è
Voice services and text-based SMS provided
about 90% of revenues for most MNOs.
è
By 2002,
Data and Internet services beginning to take off.
Handset
manufacturers
è
Nokia
remained as the world’s largest manufacturer of mobile phones.
è
Handset manufacturers focused their efforts
on smartphones.
Mobile
OS providers
è
Lower-end supported text messaging and
simple home page.
è
High-end smartphones offered a wider range
of services.
è
Growing set of functions and applicants
required increasingly sophisticated operating system software.
Content
providers and aggregators
è
Mobile
content providers offered both content they produced themselves as well as
materials licensed from third parties.
è
Manufacturers made featured content a
highlight of a new device.
Application developers
è
Smartphones apps primarily focused on
specialized markets.
è
Apps were increasingly being designed to
take advantages of smartphones’ capabilities.
è
Apps developers preferred to develop for
platforms with as many users as possible.
è
Third
party apps became increasingly important.
|
Threats
Microsoft
|
Tuesday, 3 January 2012
Conclusion from HBS
2.30pm on 14th december at n28 building we have combine with section one to discuss about harvad bisnes school case study .we all have been given 10 question to be answer by 10 different group that has been formed earlier. for my group we have been given question too discuss the key player in mobile industry and how it influence each other . for first person who talk about this topic.he discuss bout how google operate .how google has create third party application. his opinion make me realize that google has take microsoft mistake for thier advantage. microsoft is the first company who took the first step to introduce third party application.since microsoft involve in this industry earlier so they dont have anybody to learn from.unlike google its takes lesson from microsoft mistake.when google enter the industry, they immediately introduce the third party application and for addition they provide the system development kits (SDK) for anybody that interest to develop their software..here also i provide several information that my group has analyze this case study using SWOT technique.
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